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ABOUT DISSONANCE

  • Abigail Lamb
  • Dec 6, 2016
  • 2 min read

So I feel like I should start out by telling you a bit about how I got my idea, and how it ended up where it is at the end of November 2016.

This idea started with a really silly little thought about how much it would suck to live in space because there would be no concievable way to listen to music. I would hate that. Really hate that. Then from there I couldn't get this really silly image of an astronaut with a guitar floating around in a vacuum out of my head.

For a long time I tried to make that idea work. A musician furiously trying to play his instrument in space to no avail. I thought about the various ways that sound could exist in space including looking into sounds nasa themselves recorded from intersteller space however nothing felt natural. I felt like I was having to push things too much to develop a narrative. It automatially made it so unappealing because I knew every sacrafice I had to make to make the narrative work would weaken my story. I would much rather have just reconstructed the underlying ideas than force something that didn't work.

So I went back to the drawing board. I returned tot he initial idea of just an astronaut who couldn't hear music and I let that inform my thinking again - knowing what wasn't going to work - and came up with a new idea about a spaceman who crashed his spaceship and lost the music box and was desperately trying to remember the melody.

This much simpler idea is the idea right at the core of dissonance. It's now a film about determination, hope and drive.

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